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Translate SPIR-V to NV50 IR
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Description

As we are not going to write an OpenCL or Cuda compiler, which already exists, we will start working from an IR of the kernels to run. As Vulkan is around the corner and will use SPIR-V as input for shaders and kernels, and it is (will be) possible to generate SPIR-V out of Cuda kernels, we will use SPIR-V as our input IR.

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